Developed by Hiroshi Inukai aka Polygon (2007, Famicom)
finally made a reproduction cart of the elusive homebrew game Mr.
Splash! I love it. Rather than using the official art (which I couldn't
find a good copy of) I designed my own label, going for a Game and Watch
aesthetic. What do you think?
Mr. Splash is a 2-player only
competition game created for a project called Game Generation X - Soul
of 8-bit. However, the developer Polygon didn't seem to want the game to
be widespread--those who preordered the Game Generation X DVD box set
got the materials to solder their own Mr. Splash Famicom cart, and these
were apparently limited to 101 pieces.
Some time later a run of 50 was
produced for the NES in France, but a ROM of the game was impossible to
find until 2011. Even now there don't seem to be a ton of them floating
around but you can find it easily enough if you search.
let's talk about the game! It's sort of like hockey, but in a swimming
pool. Your Mr. Splash must pick up rocks that spawn along the sides of
the arena and hurl them into the water. The waves you make with your
rock will move the floating balls in the water toward your opponent's
|Sometimes the game mixes up the arena with patches of land that the balls will roll over|
What really impresses me about the game is the use of physics when it
comes to how you move the floating balls. Chuck a rock right into the
center of the ball and watch it go deep underwater and spring straight
up; however, hit the ball off center and you can steer it toward the
goal. Depending on how long you hold the throw button down, Mr. Splash
will power up and throw it harder, altering the ball's trajectory in a
variety of ways.
You don't have to hit the ball at all, though! Plunk your stone down near
ball and the motion of the water will nudge it instead of launching it.
Nudging a ball into your opponent's goal will earn you one point while
launching it into the proper area will net you 3 points. A long shot can
get you up to 6 points! It's a simple game, but the amount of work put
into the play mechanics is impeccable. Turn the number of onscreen balls
up to 5 and enjoy the chaos!
are also many versions of the game, apparently with edited arenas. The
screenshots shown above are from the emulated "Columbia Version", though
my cartridge is the vanilla Mr. Splash.
I got most of my info on the history of Mr. Splash from this article at RetroCollect.
Give it a look if you wanna know more.
Has anyone played Mr. Splash yet? What did you think about this homebrew gem?